Panzi Panzer 2

Panzi Panzer 2 - Squad Command

LVL 1ENEMIES 0CONTROLLING #1BEST WAVE 1

Controls: WASD moves the active tank. Mouse aims its turret. Click or SPACE fires. 1/2/3 switches active tank. RIGHT-CLICK on the map to rally your other tanks to that point. Inactive tanks auto-shoot any enemy in range. Q cycles squad. Cover blocks bullets - use trees and rocks. Each level adds more enemies. Squad survives if any tank does.

About Panzi Panzer 2

Panzi Panzer 2 is the squad-tactics sequel to the original top-down tank combat game. This time you don’t pilot a single tank — you command a 3-tank squad. Switch which tank you’re controlling on the fly, rally your squad to a position with right-click, and let the inactive tanks auto-fire on enemies in their line of sight while you focus on the kill. Same drift-and-aim feel of the original Panzi Panzer, scaled up to small-unit combat.

Three tank classes per side (Scout, Battle, Siege) with different speed, armor, range, and damage profiles. Cover blocks bullets. Levels escalate enemy count. Best wave saves locally.

How to Play

  1. WASD moves the active tank. Mouse aims its turret independently. Click or SPACE fires.
  2. 1, 2, 3 instantly switches which tank you’re controlling. Q or Tab cycles forward.
  3. Right-click anywhere on the map to drop a rally marker — your inactive tanks will move toward it. Right-click again to move it.
  4. Inactive tanks auto-fire at any enemy in line-of-sight within their range. They aim, you control which one is mobile.
  5. Cover blocks bullets: rocks and walls stop shots, trees provide visual concealment. Hide behind cover to break line of sight.
  6. Win the level by destroying all enemies. Lose if all 3 of your tanks are destroyed.
  7. Mobile: two virtual joysticks appear below the canvas — left to move, right to aim+fire.

The 3 Tank Classes

  • Scout (green) — 60 HP, fast (sp 2.4), reload 25 frames, 8 dmg, range 340. The fastest reload + longest range. Glass cannon for harassing.
  • Battle (blue) — 100 HP, medium (sp 1.7), reload 48, 14 dmg, range 280. Balanced workhorse — the all-rounder.
  • Siege (red) — 160 HP, slow (sp 1.0), reload 90, 26 dmg, range 240. Tankiest with the biggest punch. Slow but devastating.

Strategy Tips

  • Rally + roam. Drop a rally point in cover, switch to the Scout, and roam ahead to harass while your squad anchors a defensive line.
  • Switch tanks aggressively. If your active tank is taking heat, switch to a different one and let the AI re-position the wounded one to safety.
  • Cover everything. Both rocks and walls stop shots. Position with at least one piece of cover between you and the enemy line.
  • Focus fire. Three tanks shooting at one enemy beats three shooting at three. Switch to whichever tank has the cleanest shot.
  • Save the Siege for the killing blow. Its long reload means you don’t want to waste shots. Bring it to the front when an enemy is already wounded.
  • Scout the corners. Send the Scout to flank — its speed lets it bypass cover and hit enemies from behind.
  • Don’t bunch up. A clustered squad is one explosion away from disaster. Spread out across cover.

Frequently Asked Questions

Can I play with just one tank?

Sort of — if your other tanks die you keep playing with whoever’s left. The squad design assumes you start with 3.

What does the rally point do exactly?

Right-click drops a yellow target marker. Your two INACTIVE tanks (the ones you’re not currently controlling) will move toward that marker. They still auto-fire at any enemy in range while moving.

How do inactive tanks decide who to shoot?

They pick the closest enemy that is BOTH within their range AND in clear line of sight (no rocks/walls blocking). They re-aim every frame.

Why does my Siege tank reload so slowly?

Heavy guns trade rate of fire for damage. The Siege fires every 1.5 seconds but each shot does 26 damage — enough to kill a Scout in one hit.

Do trees block shots?

No — trees are visual concealment only. Rocks and walls block shots. Use trees for line-of-breaking but don’t trust them to stop bullets.

What happens when a tank dies?

It’s permanently destroyed for that battle. Click New Battle to redeal the squad. Your level progress and best-wave score persist.

Can I play on mobile?

Yes. Two virtual joysticks appear: left = move, right = aim+fire (push the right stick in any direction to fire that way). The squad selector buttons under the canvas let you switch active tank.

How does this differ from Tank Tactics?

Tank Tactics is turn-based grid combat. Panzi Panzer 2 is real-time top-down combat. Same multi-tank squad concept, totally different gameplay feel.

Does the AI difficulty scale?

Each level adds one more enemy than the last (capped reasonably). Enemy AI behavior stays consistent — they pick closest target, maintain optimal range, take cover-aware shots.


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