Recon

MISSION 1/50HP: 100Kills: 0/0🔥 x2Scrap: 0

v1.6: Yellow COMPASS arrow points to nearest enemy. WASD drive, click to fire cannon. Chain kills for COMBO multiplier (x2-x5).

About Recon

Recon is the stealth-scout cousin of Panzi Panzer. You drive a single scout vehicle through fog of war, revealing the map as you move. Spotted enemies can be marked with a click. Press SPACE and an airstrike screams in 3 seconds later, devastating everything in a wide radius around the marked target. You have limited airstrikes per mission – efficiency matters. Don’t get spotted and stay alive.

Controls

  • WASD or arrow keys to drive the scout.
  • Your vision radius reveals fog of war and spots enemies inside it.
  • Click a spotted enemy to MARK it (red diamond appears).
  • SPACE calls an airstrike on the nearest marked enemy. 3 second incoming timer, then 70-radius blast.
  • Scout has HP – enemies shoot back if they sense you. Move tactically.

Upgrade Tree

  • Optics – +25 vision radius (reveals more fog)
  • Engine – +0.5 scout speed (faster patrolling)
  • Armor – +25 max HP (survive more hits)
  • Comms – +1 airstrike per mission
  • Payload – +30 airstrike damage

Strategy Tips

  • Scout the perimeter first. Drive the edges to reveal as much of the map as possible before engaging.
  • Cluster mark for max value. Mark a group of enemies close together, then call the strike on the center – the radius hits all of them.
  • Optics early. Larger vision = spot enemies before they spot you.
  • Engine matters more than Armor. If you can outrun bullets, armor is less critical.
  • Save strikes for the end. Easy enemies might fall to scout-spotted positioning alone; save your strikes for tough or clustered enemies.

FAQ

Do I shoot back at enemies?

No – you’re a scout, not a combat vehicle. Your only damage comes from airstrikes. Your job is to spot, mark, and survive.

Can I mark multiple enemies?

Yes. Mark as many as you like. The airstrike hits the nearest marked enemy to your scout when you press SPACE.

What if I run out of strikes with enemies still alive?

You lose. Make every strike count by clustering targets.

Does fog regenerate?

No – once revealed, a cell stays explored. But enemies move, so old positions aren’t reliable for new strikes.

Does scrap save between sessions?

Yes – localStorage. Upgrades carry forward.

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